Latest
How Famous Memoirs Were Really Written: What the Collaborators DidStranger in a Strange LandProfiles in CourageDid I Ever Tell You This?: A MemoirFlorida RoadkillTeam of Teams: New Rules of Engagement for a Complex WorldMy Share of the Task: A MemoirWe Were Soldiers Once… and Young: Ia Drang, the Battle That Changed the War in VietnamThe Columbia Restaurant: Celebrating a Century of History, Culture, and CuisineA Tiger among Us: A Story of Valor in Vietnam’s A Shau ValleyTop Sergeant: The Life and Times of Sergeant Major of the Army William G. BainbridgeSailing True North: Ten Admirals and the Voyage of CharacterPodkayne of MarsMake Your Bed: Little Things That Can Change Your Life…And Maybe the WorldSam Walton: Made in America: My StoryI, RobotOpen: An AutobiographyShattered Sword: The Untold Story of the Battle of MidwayA World at Arms: A Global History of World War IIL.L. Bean: The Making of an American IconA Higher Standard: Leadership Strategies from America’s First Female Four-Star GeneralLife21 Days to Success Through Networking: The Life and Times of Gnik RowtenCampus BattlefieldThe Bell JarRight Wing RevolutionThe Sage of SagittariusTime for a Turning PointDesigning Casinos to Dominate the CompetitionLove’s Executioner and Other Tales of PsychotherapyBeneath a Scarlet SkyThe Library BookThe Phone Book: The Curious History of the Book That Everyone Uses But No One ReadsTrump: The Art of the DealThe MAGA DoctrineThe College ScamSea Stories: My Life in Special OperationsPa’anNetworking Your Way to SuccessMasters of NetworkingRadioSoldier for Life: Leader Lessons from the 12th Sergeant Major of the ArmyThe Melting Point: High Command and War in the 21st CenturyAmerican SoldierIt Doesn’t Take a HeroStop, in the Name of GodDoes Explicit Sex Sell Books? An Answer to The Absolute Degeneracy of Modern WritingThe Mary Sue: How a 1973 Star Trek Parody Became a Writing TermWhat the AI Writing Survey Says About Jobs, Freelancers and Fiction AuthorsHow Long Does Google Take? Crawling, Indexing and Recovery Times

Dark City (1998) Review

TL;DR: Dark City is the most underrated film in the history of science fiction cinema. The Matrix became a cultural phenomenon that defined the aesthetic and philosophical conversation of an era. The injustice of that disparity is significant and worth naming.

Official trailer

Dark City (1998)
10+++ / 10

Dark City is the most underrated film in the history of science fiction cinema.

It arrived in 1998, one year before The Matrix, explored several of the same fundamental questions about manufactured reality and the nature of consciousness, and was seen by almost nobody. The Matrix became a cultural phenomenon that defined the aesthetic and philosophical conversation of an era. Dark City became a cult film for people who found it by accident and couldn’t stop thinking about it afterward.

The injustice of that disparity is significant and worth naming. Dark City asked the same questions more elegantly, with production design as visually complete as anything the Wachowskis built, with a more emotionally honest ending, and with a thematic argument that’s subtler, richer, and more durable. History gave the credit to the wrong film.

My rating is 10+++, and I’d go higher if the scale let me. Everything in Dark City works, and all of it works toward the same idea. It leaves me feeling like I’ve been handed a puzzle box that opens into a love story, and I don’t know another science fiction film that does that to me.

The Production Design

Alex Proyas and production designer Patrick Tatopoulos built a city that’s recognizably noir, expressionist shadows, perpetual night, rain-slicked streets, fedoras and trenchcoats, while being something no genre had ever produced before. The city exists at midnight, always midnight, and it reshapes itself at that hour: buildings rising and collapsing, neighborhoods reconfiguring, the entire urban landscape reorganized while its inhabitants sleep.

The visual language for this is completely original. The Strangers moving through walls and reshaping architecture with their tuning, the city folding and reforming around people asleep and unaware, is the image I’d put at the top of any list of science fiction visuals. Proyas shot it with the confidence of someone who knew exactly what the images meant and exactly how to achieve them. There’s nothing approximate or provisional in Dark City’s visual conception, and I can’t find a frame that wasn’t designed.

The noir vocabulary is thematically essential. A noir is a story about a man trying to understand a corrupt world that’s working actively to prevent him from understanding it. Dark City is exactly that story, and the noir visual language, the shadows that hide more than they reveal, the femme fatale who may not be who she seems, the corrupt detective who may be working for the wrong side, all of it is the correct costume for the story being told.

For Writers Dark City shows that genre vocabulary can be thematically essential instead of merely atmospheric. The film doesn’t use noir imagery because it’s aesthetically suitable. It uses it because noir is structurally the correct genre for a story about a man trying to understand a world that’s hiding the truth of itself from him. Before you choose your genre vocabulary, the visual language, the narrative conventions, the character archetypes, ask why that vocabulary is the right one for the argument your story is making. Genre chosen for thematic reasons produces coherence. Genre chosen for atmosphere produces style without substance.

The Actors

Rufus Sewell conveys the film’s central disorientation, a man waking up in someone else’s life, unable to trust his own memories, uncertain whether the person he believes he is has ever existed, with complete conviction.

Sewell isn’t a famous actor and that works in the film’s favor, since there’s no star persona to cut through. He plays Murdoch as someone lost and gradually finding his footing, and the finding is specific. I like him more with each scene, and I think the film would’ve sunk with a bigger name in the part.

William Hurt’s Bumstead is the film’s moral center. A detective doing his job right in a world designed to prevent honest conclusions, following evidence where it leads instead of where it’s convenient, is a character the noir genre understands deeply. Hurt plays him with the exhaustion of a man who has been doing the right thing in a system that punishes it, and when Bumstead makes his final choice, the choice has weight because we’ve watched him work toward it.

Kiefer Sutherland’s Dr. Schreber narrates the film with a fragility that communicates everything about his moral compromise before the plot explains it.

He knows what the city is and what the Strangers do to its inhabitants, and he participates anyway because the alternative is worse. That kind of guilty complicity, the collaborator who knows exactly what he’s doing and has decided there’s no other choice, is in every line Sutherland delivers.

Richard O’Brien’s Mr. Hand is the film’s strangest achievement. A being who understands humans only through the memories he’s been given, who becomes more human as those memories accumulate, who ends the film having absorbed a human psychology completely, and whose ultimate confrontation with Murdoch is therefore a confrontation between a man and the version of himself the Strangers designed. O’Brien plays the strangeness fully and lets it develop into something almost sympathetic by the film’s climax.

For Writers Schreber’s complicity shows a character type that fiction handles poorly when it isn’t thinking carefully: the person who does wrong things for reasons that are internally coherent given their circumstances. Schreber is a man who made a deal that seemed like survival and has been paying the cost ever since. His guilt is structural, built into every scene without being stated. Write complicity through behavior instead of confession. The character who knows what they’re doing and does it anyway, for comprehensible reasons, is more disturbing and more interesting than the villain who simply wants power.

The Argument

Dark City’s philosophical argument is precise and goes further than most identity films attempt. If memory is identity, if who we are is built from what we remember, and memory can be implanted, then identity is constructed, possibly by forces outside the self. I think that’s the boldest idea in any science fiction film of the decade, and the film trusts me to follow it without stopping for a lecture.

This could be a nihilistic argument. Dark City makes it optimistic instead. The film’s conclusion is that something persists beneath the constructed self that the construction can’t reach. Emma’s love for John Murdoch survives the memory transplants that gave her a different name and a different life. Murdoch’s capacity for resistance survives the Strangers’ manipulations. Whatever this something is, the film calls it will, it’s more fundamental than memory, more durable than the content of a constructed identity.

The Strangers have been trying to understand the human soul by studying human behavior.

They can replicate the behavior and the memories. They can’t replicate the capacity for growth and resistance and love that generates behavior from below. That capacity is what the film calls human, and it’s what the Strangers are searching for and what their experiment is failing to locate.

The Film’s Thesis Memory can be fabricated. Consciousness can’t be fabricated. The difference between them is will, the capacity to generate new responses to new situations instead of executing programmed behavior. That’s what the Strangers are looking for. That’s what they can’t find. That’s what defeats them.
For Writers Dark City’s ending is the sun rising over the ocean for the first time, an image that means what it means because every preceding frame was building toward it in darkness. The city’s perpetual night is the argument: these people have been denied the sun, denied access to the world beyond their manufactured one. The resolution, Murdoch reshaping the world, reaching the ocean, the sun rising, delivers the thematic conclusion in a single image that required the entire film to prepare. Know your ending image before you write your first scene. Build the darkness that makes the light meaningful.

Dark City vs. The Matrix

The comparison is inevitable and the verdict is clear. Both films ask whether the world we perceive is real. Both films feature a protagonist discovering that reality is constructed and developing the ability to reshape it. Directors working with similar visual ambitions made both films in the same period.

Of the two, Dark City is the more disciplined film.

Its world is smaller and more completely realized. Its argument is more clearly articulated. Its ending is more emotionally honest, the victory is real but its cost is acknowledged instead of dissolved. The Matrix is the more exciting film and the more culturally influential one. Its action sequences are more kinetic. Its philosophical packaging is more accessible.

I think Dark City deserved the cultural moment The Matrix received. It didn’t get it, partly because of release timing, partly because The Matrix’s action vocabulary was more immediately legible to a mass audience, partly because these things aren’t always just. The injustice is the clearest example I can point to of a great film being buried by a very good one that arrived a year later with better marketing.

Is Dark City worth watching?

My 10+++ goes to Dark City because everything works at once and at the highest level. The effects, the acting, the concept, the story, all of it is in service of the same idea, executed with complete commitment and real originality. It’s the film that most completely rewards the attention you bring to it, revealing new layers on every viewing without ever feeling like it’s withholding or being obscure for its own sake.

It gets the 10+++ because I can’t find a seam in it anywhere, and because it did all of this a year before The Matrix and got buried for its trouble.

If you haven’t seen it, see it before you see anything else on this list. If you’ve seen it once, see it again. It gets better every time, and the credit went to the wrong film, an injustice.

Frequently Asked Questions

Why isn’t Dark City more widely known?
Release timing primarily. Dark City opened in early 1998 to modest box office and disappeared. The Matrix opened in 1999 to massive box office and defined a cultural moment. The films ask similar questions. The Matrix’s action vocabulary and accessible protagonist made it more immediately legible to a mass audience. Dark City’s noir tone and more demanding philosophical argument required more from viewers. History tends to reward accessibility. That’s not always justice.
Is the Director’s Cut better than the theatrical version?
Yes. The theatrical version opens with Sutherland’s voiceover narrating the premise, which partially removes the film’s most effective quality, the audience discovering alongside Murdoch what’s happening. The Director’s Cut removes the opening narration and lets the mystery develop without assistance. Watch the Director’s Cut.
What is Dark City’s central argument?
That memory can be fabricated but the capacity for growth, resistance, and love can’t. The Strangers can implant any memory and any personality. They can’t implant will. Will, the capacity to generate new responses instead of execute programmed behavior, is what makes us human, and it persists across the memory manipulations. That argument is what the ending delivers when the sun rises over the ocean for the first time.
How does Dark City compare to The Matrix?
More disciplined, more emotionally honest, more original in its production design, more tightly argued. Less viscerally exciting, less culturally influential, less accessible on first viewing. Dark City is the better film by the standards of craft and thematic precision. The Matrix is the more immediately entertaining one. Both assessments are accurate and not contradictory.
Why 10+++ specifically?
Because the standard scale doesn’t have a ceiling adequate to what Proyas achieved. The effects, the acting, the concept, the story, every element at its highest level, all serving the same idea. That combination is rare enough that it deserves a rating that communicates the rarity. 10+++ is the correct number for a film where everything works and nothing is wasted.

About the Author
Richard Lowe, professional ghostwriter

Richard Lowe is a professional ghostwriter and author with 113+ books authored and 54+ ghostwritten. Before writing full time he spent 33 years in enterprise technology, including 20 years as Director of Computer Operations and Technical Services at Trader Joe's. He writes nonfiction, fiction and memoir, and works with executives and experts on books that build authority.

More about Richard Lowe →

Disclaimer

The views and opinions expressed in this blog post are solely those of Richard Lowe and are based on personal experience and research. This content is for informational purposes only and should not be construed as professional legal, financial, accounting, or business advice. Always consult with qualified professionals before making important business or legal decisions. Richard Lowe is not a lawyer, accountant, or licensed professional advisor, and this content does not establish any professional relationship.