Land of the Dead (2005) Review
7/10
Pittsburgh has been fortified with rivers on two sides and an electrified fence on the third. Inside, a luxury high-rise houses people who can afford it and the rest live in slums below. Scavenger crews drive out at night to raid towns for supplies and liquor.
The 7 is for a film with the most explicit argument in the series and the least interesting characters. Romero got his budget and spent it on a premise that is genuinely good, and the people moving through it are functional instead of alive.
What it does have is Dennis Hopper playing a landlord, a zombie who learns to use a rifle, and a final image that no other film in the genre has attempted.
The City Is the Idea
Fiddler’s Green is a tower with restaurants, boutiques and apartments, sealed against a world that has ended, sold to people who can pay and defended by people who cannot.
Below it is everything else. Gambling, prostitution, a black market, and a population kept placid with alcohol and distraction while a small crew goes outside to fetch what the tower needs. The film uses fireworks for that, which is the best single detail in it. The raiding parties launch skyrockets because the dead stop and stare at them, and the slum population is described as doing the same thing.
That is Romero’s thesis delivered as a mechanism instead of a speech. Two populations pacified by the same trick, and the people in the tower using it on both.
He made it in 2005, two years into a war, with a story about a fortified enclave, a raiding economy and a wealthy class that has decided the situation is permanent and comfortable.
The film also does not pretend the arrangement is new. Kaufman has run the city since the outbreak, the systems are established, the corruption is routine, and nobody inside the tower can remember a time when things were done differently.
Deliver your argument as a working mechanism and it cannot be dismissed as editorializing. The fireworks are a practical tool with an obvious second meaning, and no character has to explain either. The test is whether the device would exist in the world if the theme did not. This one would.
Build the geography to match the argument. A tower, a slum and a fence is a class structure the audience reads in a single establishing shot.
Let the same trick work on two groups. Nothing states an equivalence more efficiently than a method that does not distinguish between its targets.
Big Daddy
Eugene Clark plays a former gas station attendant who still wears the uniform, watches his fellow dead being shot for sport, and becomes angry about it. He is the protagonist of the film in every way that matters.
The learning is staged carefully. He works out that a weapon is a tool, teaches others by demonstration, discovers that the river can be walked through instead of around, and leads a march on the city.
Romero’s zombies had been getting smarter across four films and this is the endpoint of that progression. Bub could salute and this one can plan, organize and communicate grief, and the film treats all of it as the natural development.
The howl he uses is the performance’s best decision. It is not a roar, it is a sustained cry of distress that other zombies respond to, and the first time he uses it over a body the film has quietly changed what the audience is watching.
The river crossing is the other moment. He walks his people into the water and under it, and they emerge on the far bank, which is a piece of problem solving no previous entry in the series had permitted the dead to attempt.
Hopper Is the Villain
Kaufman runs the city, owns the tower, controls the supply, and is played by Dennis Hopper with a complete absence of theatricality.
He is not a monster, he is a landlord. Every decision he makes is a business decision, he is polite to people he is about to destroy, and his entire philosophy is that this arrangement is working and should continue.
Romero reportedly directed him toward a specific contemporary political manner, and whether or not that is true, the performance is a man who has decided the crisis is an opportunity and is faintly annoyed when anybody suggests otherwise.
His death is the film’s clearest joke. He is killed by Big Daddy while trying to drive away with a car full of money, which is exactly the ending the character had earned and the film delivers without underlining it.
A villain who runs a system is more durable than one who wants power. Kaufman already has everything and is simply defending an arrangement, which means he can be reasonable in every scene. The reasonableness is what makes him work. He never raises his voice and never has to.
Kill him with the thing he refused to acknowledge. The dead are not a market problem and he treated them as one, and the film closes that loop without a line of dialogue.
Give a political villain a manner instead of a manifesto. The audience recognizes the type faster than they would parse an argument.
The Humans Are the Problem
Riley wants to leave and go to Canada, Cholo wants to buy an apartment in the tower, Slack is introduced as a woman thrown into a zombie pit for entertainment. None of them is interesting.
Simon Baker plays Riley as competent and morally sound and entirely without a flaw worth watching. His want is to go somewhere with no people in it, which is a destination instead of a desire.
John Leguizamo does better with Cholo, whose ambition is specific and whose rejection by the tower is the film’s clearest piece of class writing. He has done the work, has the money, and is told the apartment is not available to somebody like him.
What he does about it is the film’s best plot mechanism. He steals the armored vehicle that keeps the city supplied and threatens to shell the tower, which converts a class grievance into an engineering problem for the people who created it.
The film’s structure suffers accordingly. Two hours of narrative are given to people the audience does not care about, while the character everybody remembers is a zombie who gets perhaps twenty minutes.
Asia Argento’s Slack has the same problem in a worse form. She is introduced in a cage being used as entertainment, is rescued, becomes competent, and the film never gives her a want of her own beyond staying alive alongside people she has just met.
The Ending Is Unique
Big Daddy’s march reaches the tower, the dead go up through it, and the wealthy are eaten in their apartments and restaurants while the slum population escapes.
Then Riley has a clear shot at Big Daddy from an armored vehicle and does not take it, and says that the dead are just looking for a place to go, same as us.
That is the only moment in any zombie film where a human protagonist grants the dead a legitimate claim, and Romero puts it in the last ninety seconds of his fourth entry after thirty-seven years of the form. Both groups then walk away in different directions, which is a ceasefire instead of a victory.
The final image is the horde moving off across open country, unopposed, with the city burning behind them. Nothing is resolved, nobody has won, and the film’s position is that the arrangement in the tower deserved exactly what it got.
It was also Romero’s last film in the series to get a proper release, and the two that followed were made small again and are considerably worse. Twenty years of waiting produced exactly one studio picture, and then the door closed again behind him. Diary of the Dead and Survival of the Dead were both made small, both went almost straight to disc, and neither is worth the time.
An ending that withholds the kill is stronger than one that delivers it when the story has spent two hours arguing that the target has a case. The line stating it is the weakest part. Riley explains the decision out loud, and the two groups walking away would have said it better.
A ceasefire is an underused ending. Neither side wins, both leave, and the reader has to decide what that means, which is more work for them and more durable for you.
Note that this took four films. Some arguments need a whole body of work to earn, and the reversal here only lands because of what the previous three established.
Should you watch Land of the Dead?
Yes, for the premise and for Big Daddy. A walled city with a tower for the rich, a population kept quiet with fireworks, a landlord who treats the apocalypse as a business, and an ending where the human protagonist lowers his weapon and lets the dead walk away.
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This film appears on 3 of my film lists
