Latest
How Famous Memoirs Were Really Written: What the Collaborators DidStranger in a Strange LandProfiles in CourageDid I Ever Tell You This?: A MemoirFlorida RoadkillTeam of Teams: New Rules of Engagement for a Complex WorldMy Share of the Task: A MemoirWe Were Soldiers Once… and Young: Ia Drang, the Battle That Changed the War in VietnamThe Columbia Restaurant: Celebrating a Century of History, Culture, and CuisineA Tiger among Us: A Story of Valor in Vietnam’s A Shau ValleyTop Sergeant: The Life and Times of Sergeant Major of the Army William G. BainbridgeSailing True North: Ten Admirals and the Voyage of CharacterPodkayne of MarsMake Your Bed: Little Things That Can Change Your Life…And Maybe the WorldSam Walton: Made in America: My StoryI, RobotOpen: An AutobiographyShattered Sword: The Untold Story of the Battle of MidwayA World at Arms: A Global History of World War IIL.L. Bean: The Making of an American IconA Higher Standard: Leadership Strategies from America’s First Female Four-Star GeneralLife21 Days to Success Through Networking: The Life and Times of Gnik RowtenCampus BattlefieldThe Bell JarRight Wing RevolutionThe Sage of SagittariusTime for a Turning PointDesigning Casinos to Dominate the CompetitionLove’s Executioner and Other Tales of PsychotherapyBeneath a Scarlet SkyThe Library BookThe Phone Book: The Curious History of the Book That Everyone Uses But No One ReadsTrump: The Art of the DealThe MAGA DoctrineThe College ScamSea Stories: My Life in Special OperationsPa’anNetworking Your Way to SuccessMasters of NetworkingRadioSoldier for Life: Leader Lessons from the 12th Sergeant Major of the ArmyThe Melting Point: High Command and War in the 21st CenturyAmerican SoldierIt Doesn’t Take a HeroStop, in the Name of GodDoes Explicit Sex Sell Books? An Answer to The Absolute Degeneracy of Modern WritingThe Mary Sue: How a 1973 Star Trek Parody Became a Writing TermWhat the AI Writing Survey Says About Jobs, Freelancers and Fiction AuthorsHow Long Does Google Take? Crawling, Indexing and Recovery Times

Land of the Dead (2005) Review

Land of the Dead (2005) Review

TL;DR: Land of the Dead (2005) rates 7 out of 10 on the rewatch scale. Romero finally got a studio budget after twenty years and used it to make a film about a walled city where the rich live in a tower and everybody else is in the streets. The zombies are organizing and they’re the ones the film sympathizes with.
Land of the Dead (2005)
7/10

Official trailer

Pittsburgh has been fortified with rivers on two sides and an electrified fence on the third. Inside, a luxury high-rise houses people who can afford it and the rest live in slums below. Scavenger crews drive out at night to raid towns for supplies and liquor.

The 7 is for a film with the most explicit argument in the series and the least interesting characters. Romero got his budget and spent it on a premise that’s good, and the people moving through it are functional instead of alive.

I enjoy this one more than my grumbling about the humans might suggest. The premise hooks me from the first look at that tower, Hopper is a pleasure to watch, and Big Daddy is the zombie I end up rooting for. What keeps it at a 7 is that I spend most of the film waiting for the living characters to become people I care about, and they never do.

What it does have is Dennis Hopper playing a landlord, a zombie who learns to use a rifle, and a final image that no other film in the genre has attempted.

The City Is the Idea

Fiddler’s Green is a tower with restaurants, boutiques and apartments, sealed against a world that’s ended, sold to people who can pay and defended by people who can’t.

Below it’s everything else. Gambling, prostitution, a black market, and a population kept placid with alcohol and distraction while a small crew goes outside to fetch what the tower needs. The film uses fireworks for that. That’s the best single detail in it. The raiding parties launch skyrockets because the dead stop and stare at them, and the slum population is described as doing the same thing.

That’s Romero’s thesis delivered as a mechanism instead of a speech, and I think it’s the sharpest idea in the film. Two populations pacified by the same trick, and the people in the tower using it on both. I wish more political horror trusted an image this much. He made it in 2005, two years into a war, with a story about a fortified enclave, a raiding economy and a wealthy class that’s decided the situation is permanent and comfortable.

The film also doesn’t pretend the arrangement is new. Kaufman has run the city since the outbreak, the systems are established, the corruption is routine, and nobody inside the tower can remember a time when things were done differently.

For Writers

Deliver your argument as a working mechanism and it can’t be dismissed as editorializing. The fireworks are a practical tool with an obvious second meaning, and no character has to explain either. The test is whether the device would exist in the world if the theme didn’t. This one would. Build the geography to match the argument. A tower, a slum and a fence is a class structure the audience reads in a single establishing shot.

Let the same trick work on two groups. Nothing states an equivalence more efficiently than a method that doesn’t distinguish between its targets.

Big Daddy

Eugene Clark plays a former gas station attendant who still wears the uniform, watches his fellow dead being shot for sport, and becomes angry about it. He’s the protagonist of the film in every way that matters. The film stages the learning carefully. He works out that a weapon is a tool, teaches others by demonstration, discovers that the river can be walked through instead of around, and leads a march on the city.

Romero’s zombies had been getting smarter across four films and this is the endpoint of that progression. Bub could salute and this one can plan, organize and communicate grief, and the film treats all of it as the natural development.

The howl he uses is the performance’s best decision.

It’s a sustained cry of distress that other zombies answer, closer to grief than to rage, and the first time he uses it over a body the film has changed what the audience is watching. That howl is where the movie wins me over. My sympathy leaves the city right there and never comes back.

The river crossing is the other moment. He walks his people into the water and under it, and they emerge on the far bank. That’s a piece of problem solving no previous entry in the series had permitted the dead to attempt.

Hopper Is the Villain

Kaufman runs the city, owns the tower, controls the supply, and Dennis Hopper plays him with a complete absence of theatricality.

Kaufman is a landlord through and through. Every decision he makes is a business decision, he’s polite to people he’s about to destroy, and his whole philosophy is that the arrangement works and should continue. I could watch Hopper do this for another hour. He plays greed as mild irritation, and that’s funnier and nastier than any snarling villain would have been.

Romero reportedly directed him toward a contemporary political manner, and whether or not that’s true, the performance is a man who has decided the crisis is an opportunity and is faintly annoyed when anybody suggests otherwise.

His death is the film’s clearest joke. He’s killed by Big Daddy while trying to drive away with a car full of money. That’s exactly the ending the character had earned and the film delivers without underlining it.

For Writers

A villain who runs a system is more durable than one who wants power. Kaufman already has everything and is simply defending an arrangement. That means he can be reasonable in every scene. The reasonableness makes him work. He never raises his voice and never has to.

Kill him with the thing he refused to acknowledge. The dead aren’t a market problem and he treated them as one, and the film closes that loop without a line of dialogue.

Give a political villain a manner instead of a manifesto. The audience recognizes the type faster than they’d parse an argument.

The Humans Are the Problem

Riley wants to leave and go to Canada, Cholo wants to buy an apartment in the tower, Slack is introduced as a woman thrown into a zombie pit for entertainment. None of them is interesting. Simon Baker plays Riley as competent and morally sound and entirely without a flaw worth watching. His want is to go somewhere with no people in it. That’s a destination instead of a desire.

John Leguizamo does better with Cholo, whose ambition is specific and whose rejection by the tower is the film’s clearest piece of class writing. He’s done the work, has the money, and is told the apartment isn’t available to somebody like him.

What he does about it is the film’s best plot mechanism. He steals the armored vehicle that keeps the city supplied and threatens to shell the tower. That converts a class grievance into an engineering problem for the people who created it.

The film’s structure suffers accordingly. Most of the running time goes to people the audience doesn’t care about, while the character everybody remembers is a zombie who gets perhaps twenty minutes, and that imbalance loses me. I’d have cut Riley’s Canada plans to the bone and handed those minutes to Big Daddy’s march.

Asia Argento’s Slack has the same problem in a worse form. She’s introduced in a cage being used as entertainment, is rescued, becomes competent, and the film never gives her a want of her own beyond staying alive alongside people she’s just met.

The Ending Is Unique

Big Daddy’s march reaches the tower, the dead go up through it, and the wealthy are eaten in their apartments and restaurants while the slum population escapes.

Then Riley has a clear shot at Big Daddy from an armored vehicle and doesn’t take it, and says that the dead are just looking for a place to go, same as us.

That’s the only moment in any zombie film where a human protagonist grants the dead a legitimate claim, and Romero puts it in the last ninety seconds of his fourth entry after thirty-seven years of the form. Both groups then walk away in different directions. That’s a ceasefire instead of a victory.

The final image is the horde moving off across open country, unopposed, with the city burning behind them. Nothing is resolved, nobody has won, and the film’s position is that the arrangement in the tower deserved exactly what it got.

It was also Romero’s last film in the series to get a proper release, and the two that followed were made small again and are considerably worse. Twenty years of waiting produced exactly one studio picture, and then the door closed again behind him. Diary of the Dead and Survival of the Dead were both made small, both went almost straight to disc, and neither is worth the time.

For Writers

An ending that withholds the kill is stronger than one that delivers it when the story has spent two hours arguing that the target has a case. The line stating it’s the weakest part. Riley explains the decision out loud, and the two groups walking away would have said it better.

A ceasefire is an underused ending. Neither side wins, both leave, and the reader has to decide what that means. That’s more work for them and more durable for you.

Note that this took four films. Some arguments need a whole body of work to earn, and the reversal here only lands because of what the previous three established.

Should you watch Land of the Dead?

Yes, for the premise and for Big Daddy.

A walled city with a tower for the rich, a population kept quiet with fireworks, a landlord who treats the apocalypse as a business, and an ending where the human protagonist lowers his weapon and lets the dead walk away. It’s a 7 and no higher because Romero built a terrific house and filled it with tenants I’d forget by morning. The dead are the only characters I cared about, and a film this smart deserved living people worth watching too.

Frequently Asked Questions

What is Land of the Dead about?
A fortified Pittsburgh where the wealthy live in a luxury tower and everybody else lives in slums below, supplied by scavenger crews who raid abandoned towns, while the dead outside begin to organize.
Who is Big Daddy?
A former gas station attendant, still in uniform, who watches his fellow dead being shot for sport, becomes angry, learns to use weapons and leads a march on the city. He’s the protagonist in every way that matters.
What are the fireworks for?
Raiding crews launch them because the dead stop and stare, and the film establishes that the slum population is pacified the same way. It’s Romero’s thesis delivered as a working mechanism instead of a speech.
Is Dennis Hopper good in Land of the Dead?
He plays Kaufman as a landlord instead of a monster, with no theatricality at all. Every decision is a business decision and he’s polite to people he’s about to destroy.
What is wrong with Land of the Dead?
The human characters. Two hours of narrative belong to people who are functional instead of alive, while the character everybody remembers is a zombie with about twenty minutes of screen time.
How does Land of the Dead end?
The dead take the tower, the wealthy are eaten, and the human protagonist has a clear shot at Big Daddy and declines it. Both groups walk away in different directions. That’s a ceasefire instead of a victory.
Where does Land of the Dead sit in the series?
Fourth, after Night, Dawn and Day, and it’s the first with a studio budget. The zombies have been getting smarter across all four and this is the endpoint of that progression.

About the Author
Richard Lowe, professional ghostwriter

Richard Lowe is a professional ghostwriter and author with 113+ books authored and 54+ ghostwritten. Before writing full time he spent 33 years in enterprise technology, including 20 years as Director of Computer Operations and Technical Services at Trader Joe's. He writes nonfiction, fiction and memoir, and works with executives and experts on books that build authority.

More about Richard Lowe →

Disclaimer

The views and opinions expressed in this blog post are solely those of Richard Lowe and are based on personal experience and research. This content is for informational purposes only and should not be construed as professional legal, financial, accounting, or business advice. Always consult with qualified professionals before making important business or legal decisions. Richard Lowe is not a lawyer, accountant, or licensed professional advisor, and this content does not establish any professional relationship.