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Ant-Man and the Wasp: Quantumania (2023) Review

TL;DR: Ant-Man and the Wasp: Quantumania (2023) rates -100 out of 10 on the rewatch scale. Jonathan Majors’s Kang, MODOK’s design disaster, and the Phase Five opener that confirmed the collapse extended into the new phase. The -100 is for one of the worst major studio releases of the past decade and the entry that confirmed the Marvel Cinematic Universe’s Phase Four collapse extended into Phase Five with no meaningful course correction.
Ant-Man and the Wasp: Quantumania (2023)
-100 / 10

Official trailer

I’ve watched Quantumania once. Marvel designed it as Phase Five’s opening statement and as the introduction of Kang the Conqueror as the multiverse-saga’s central antagonist, and it failed at both.

The film also works through decorative political content that contradicts its own established characters and through visual effects work that prioritizes computer-generated spectacle over comprehensible action. The commercial performance was catastrophic. The Jonathan Majors performance issues that emerged shortly after release ended the wider Kang storyline before it could develop. The film exists as the franchise’s clearest single example of the patterns that destroyed the MCU.

I resent this movie. The Ant-Man corner was the one part of the franchise allowed to be small and silly and about a man who loves his daughter, and Quantumania threw all of that into a green-screen blender. I came away from my one viewing feeling like I’d sat through a two-hour trailer for a villain nobody bothered to write.

The Setup

Scott Lang has been living comfortably after the events of Endgame. His daughter Cassie, now a teenager, has been developing her own technology and political activism.

A device Cassie has built accidentally pulls the Lang family (Scott, Cassie, Hope van Dyne, Hank Pym, Janet van Dyne) into the Quantum World. The world turns out to be a fully populated dimension with cities, civilizations, and an ongoing conflict with Kang the Conqueror, whom the Time Variance Authority has exiled there for crimes across the multiverse.

The family separates within the Quantum World and must work their way through the alien environment while attempting to reunite. Janet van Dyne reveals that she’d spent thirty years trapped in the Quantum World and had previously encountered Kang during that period. The middle act involves the Lang family encountering Quantum World inhabitants while Kang pursues them to obtain Pym Particle technology that would allow him to escape his exile.

The climactic third act features the Lang family fighting alongside Quantum World resistance forces against Kang’s army, with Scott Lang and Hope van Dyne defeating Kang in physical combat.

The Cassie Lang Political Activism

Cassie Lang, now played by Kathryn Newton, has become a teenage political activist when the film opens.

The opening sequences establish that she’s been arrested for protests, that she lectures her father about social justice, and that she’s been working on Quantum World research without his knowledge. The film treats the political activism as decoration on the character instead of as plot foundation. It references her political positions without developing them. The activism is character signaling instead of character substance.

The activism is the first thing in this film that made me roll my eyes, and the reason is how little the script cares about it. Cassie has been arrested for protesting and she lectures her father, and the film names her positions without developing a single one. It’s decorative signaling paired with weak storytelling, the same combination that defined the Phase Four collapse, carried straight into the Phase Five opener. If the writers believed in the material they’d have given it dramatic weight. They used it as marketing.

The contradiction with Scott Lang’s established character is also visible. The previous Ant-Man films had depicted Lang as politically uninvolved, focused on his daughter and his criminal-rehabilitation story. Quantumania introduces political activism as the family dynamic without explaining how Cassie’s political development fits within the family’s previously depicted situation. The change reads as decorative addition instead of as developed character growth. The audience receives the political framing as franchise update instead of as character development.

For Writers

Quantumania shows how decorative political signaling can contradict established characters. The film introduces Cassie Lang’s political activism as character trait without foundationally connecting it to the character’s previous development or to the wider plot. The audience receives the activism as marketing decoration instead of as real character growth. The lesson for writers in serialized fiction is that you must earn character development through actual narrative work instead of declaring it through topical signaling.

If your established character suddenly acquires politically loaded traits without sustained development, the audience reads the change as authorial decoration instead of as organic character growth. Quantumania declared Cassie Lang as activist without showing the development that would justify the position. The declaration reads as franchise update instead of as character evolution. Serialized fiction depends on character continuity that the multiverse-era MCU has consistently violated through unmotivated character updates. Cassie’s activism is one of many examples of this pattern operating to the franchise’s detriment.

The Quantum World Visualization

Real visual effects resources go into depicting the Quantum World as a fully populated alien dimension. The world contains cities, civilizations, plant-like creatures, geometric architecture, and other elements that draw on psychedelic-influenced science fiction aesthetics. The visual ambition is real. The execution is uneven.

The Quantum World sequences feature serious computer-generated environments that lack the physical specificity of practical-effects-driven settings. Characters interact with green-screen backgrounds that the audience can identify as computer-generated instead of as physical locations. The result is visual content that shows technical capability without generating the immersive engagement that more grounded visual approaches provide. The Quantum World reads as setting rendered instead of as place visited.

The character designs for Quantum World inhabitants also represent uneven creative decisions. The “broccoli man” and “head-only liquid character” that Cassie befriends work primarily as comedic decoration instead of as real characters. The Lord Krylar character played by Bill Murray exists as a cameo opportunity instead of as integrated plot element. The visual menagerie shows artistic ambition without consistent execution. Multiple sequences feel like proof-of-concept demonstrations instead of as integrated film material.

The broccoli man is where I checked out of the Quantum World for good. I’d trade every rendered city in this film for one real set a character could lean against, because nothing here ever felt like a place anyone lived. And Bill Murray drifts through his cameo like a guest who showed up at the wrong party and decided to stay for the snacks.

Jonathan Majors As Kang

Jonathan Majors plays Kang the Conqueror with real commitment. Marvel designed the performance to position Kang as the multiverse saga’s central antagonist comparable to Thanos’s role in the Infinity Saga. Majors brings specific menace, intellectual gravitas, and physical presence to the role. Majors executes the performance professionally within the limits of the material.

The material itself doesn’t give Kang sufficient development to function as the universe-scale threat the franchise required. The film establishes that Kang has been exiled to the Quantum World for unspecified crimes against the multiverse.

The exile premise generates immediate tension by raising the question of what Kang did to warrant such punishment. The film doesn’t answer this question. The audience receives Kang as threat without receiving the contextual information that would establish the threat’s actual scale.

Nothing in the film makes me angrier than the script repaying Majors’s menace and presence by refusing to tell us what Kang did. I kept waiting for the scene that explains the exile, the crime that earned a conqueror a prison dimension, and it never comes. You can’t sell me the next Thanos on menace alone, and the film sure as hell tries.

The Majors performance issues that emerged after the film’s release further damaged the wider Kang storyline.

Majors was arrested in March 2023 on assault and harassment charges. He was convicted in December 2023. Marvel Studios terminated his contract following the conviction. The replacement plans involving Robert Downey Jr.’s return as Doctor Doom replaced Kang as the multiverse saga’s central antagonist. The change effectively erased Quantumania’s specific establishment of Kang as the multiverse-saga’s spine from the franchise’s broader trajectory.

The Action Choreography Failure

The action sequences feature considerable computer-generated character work, environmental destruction, and combat choreography. The execution prioritizes spectacle over comprehensibility. The audience can’t consistently track which character is performing which action because the visual density combined with the green-screen environments produces sequences where everything happens at once without clear focal points.

The third-act battle is especially problematic. The sequence features Scott Lang, Hope van Dyne, the Pym family, Cassie Lang, MODOK (a transformed Darren Cross from the first Ant-Man), Quantum World resistance forces, and Kang’s army all interacting in a computer-generated environment.

The audience tracking is overwhelmed. The combat is visual chaos instead of as coordinated battle. The trade between spectacle and clarity falls firmly on the spectacle side.

MODOK (Mental Organism Designed Only for Killing) is the choice I find hardest to forgive.

The character is a giant floating head with tiny limbs and a computer-generated face built to keep Corey Stoll’s features, and the image is funny in a way the film never intended. He turns up in fight after fight without settling into menace or comic relief. I laughed at MODOK, and I’m fairly sure nobody at Marvel wanted that laugh.

For Writers

Quantumania shows the cost of action choreography that prioritizes visual density over audience tracking. The third-act battle has approximately ten major character elements operating at the same time in computer-generated environments. The audience can’t consistently track which character is performing which action. The spectacle generates immediate visual response without generating sustained engagement. The lesson for writers and directors is that action sequences require clear focal points and tracking sight lines regardless of the technical capability available. Computer-generated effects allow filmmakers to depict almost anything.

The capability doesn’t change the audience’s cognitive limits for tracking simultaneous action. If your action sequence requires the audience to track more than three or four simultaneous threads, the audience will track none of them effectively. Quantumania’s action is visual chaos because the choreography ignores these limits. The technical capability didn’t save the resulting incomprehensibility. Action requires structural clarity. Spectacle alone produces sequences the audience watches without engaging.

The Commercial Failure

Quantumania grossed approximately four hundred and seventy-six million dollars worldwide on a production budget of approximately two hundred million dollars. The financial performance was considerably below MCU expectations and represented one of the franchise’s clearer commercial failures of the early 2020s. The opening weekend was strong but the film experienced one of the largest second-weekend drops in MCU history, indicating that audience word-of-mouth had immediately turned against the production.

That second-weekend drop is the most sensible thing about this whole production. People saw it, told their friends what they’d seen, and the friends kept their money. I’d have given them the same advice.

The financial failure had specific causes. The Phase Four collapse had already eroded audience confidence in the franchise. The Cassie Lang political signaling had alienated portions of the audience before they saw the film. The MODOK character had generated specific online ridicule that affected ticket sales. The Jonathan Majors controversy emerged shortly after the film’s release, further damaging the wider Kang storyline that the film had been designed to launch. Each factor contributed to the wider commercial response.

The Marvels in November 2023 would later lose considerably more money than Quantumania (approximately seventy million dollars on a two-hundred-seventy-four-million-dollar budget), but Quantumania’s underperformance was the first major Phase Five commercial failure and signaled that the franchise hadn’t recovered audience confidence between Phase Four and Phase Five. The MCU hasn’t produced a clear commercial success since this film outside of nostalgia-driven entries like Spider-Man: No Way Home and Deadpool & Wolverine.

Craft: The Phase Five Opener That Confirmed The Collapse

Craft Note

Quantumania was designed to open Phase Five with a statement establishing that the franchise had moved past the Phase Four problems and was committing to the multiverse saga’s central antagonist. The film instead confirmed that the Phase Four problems extended directly into Phase Five with no meaningful course correction. The decorative political signaling continued. The visual effects spectacle over storytelling continued. The weak antagonist development continued. The structural mismanagement continued. The pattern that had defined Phase Four wasn’t addressed in Phase Five.

It also represents one of the clearest cases of franchise strategy collapsing during its own implementation.

Marvel Studios had positioned Kang as the multiverse saga’s anchor antagonist comparable to Thanos in the Infinity Saga. Quantumania was supposed to establish Kang’s threat. The film didn’t establish Kang sufficiently. The actor’s later legal issues then ended the character’s broader role in the franchise. The Phase Six replacement plans involving Doctor Doom emerged after Quantumania had already publicly committed to Kang as the central villain.

The franchise’s narrative spine collapsed during the film designed to construct it.

The lesson for franchise filmmaking is that strategic positioning requires execution sufficient to support the positioning. Marvel Studios committed major marketing resources to establishing Kang as the next Thanos. The film provided to support this commitment didn’t deliver sufficient character work, threat establishment, or audience engagement.

The strategic positioning collapsed because the execution couldn’t support it. The actor’s later legal issues compounded the problem instead of causing it.

Even without the Majors controversy, Quantumania’s Kang wouldn’t have functioned as the multiverse-saga’s central antagonist because the film’s Kang material was insufficient to establish that role.

Quantumania’s -100 rating reflects the cumulative failure across multiple dimensions: decorative political signaling, weak antagonist establishment, incomprehensible action choreography, MODOK character design failure, commercial underperformance, and broader franchise strategy collapse. The film is a complete failure instead of a production with mixed elements.

The 0 rating would have honored partial success. The -100 reflects the lack of partial success and the additional damage the film caused to the wider franchise’s trajectory.

For analysis of the wider Phase Four-Five franchise collapse, see How The Multiverse Destroyed The MCU.

Should you skip Ant-Man and the Wasp: Quantumania?

A -100. Ant-Man and the Wasp: Quantumania is one of the worst major studio releases of the past decade and the entry that confirmed the MCU’s Phase Four collapse extended directly into Phase Five. The Cassie Lang political activism is decorative signaling instead of developed character growth. The Quantum World visualization prioritizes computer-generated spectacle over comprehensible setting. Jonathan Majors’s Kang receives insufficient development to function as the multiverse-saga’s central antagonist. The MODOK character design fails in either tonal tone. The action choreography produces visual chaos instead of coordinated battle.

The commercial performance was catastrophic. The Majors performance issues later ended the wider Kang storyline before it could develop.

I’ve watched it once. I don’t plan to watch it again. The -100 rating reflects the cumulative failure across multiple dimensions and the additional damage the film caused to the wider franchise’s narrative trajectory. Other viewers may rate it slightly higher based on individual elements they appreciated. The -100 reflects what the film delivers as complete production failure instead of partial success. The MCU hasn’t recovered from the Phase Four-Five collapse that this film both exemplified and accelerated.

Quantumania sits underneath the merely bad films on my scale because it had every advantage a studio can buy and spent them on franchise plumbing.

A cheap bad movie can at least be sincere about what it wants. This one wanted to sell me Kang, a floating Corey Stoll head, and an entire Phase Five, and it couldn’t make me care about any of them. I’d have more patience for it if a single scene felt made by someone who liked Scott Lang.

Frequently Asked Questions

Why is this rated -100?
Because the film fails across multiple dimensions at once while also causing additional damage to the wider franchise. The -100 rating is reserved for films that fail at scale and that contribute to broader franchise collapse instead of just delivering individual failure. Quantumania committed heavy production resources to establish the multiverse saga’s central antagonist and failed to deliver sufficient character work to support that establishment. The actor’s later legal issues ended the storyline before it could develop. The cumulative effect is one of the franchise’s most consequential single failures.
Is Jonathan Majors’s performance really insufficient?
The performance itself is professionally committed and Majors brings serious dramatic intensity to the role. The material doesn’t give him sufficient development to establish Kang as the universe-scale threat the franchise required. The film references Kang’s multiverse crimes without depicting them. The audience receives Kang as threat without contextual information that would establish the threat’s actual scale. The performance limitations are material limitations instead of acting limitations.
What happened with Jonathan Majors?
Majors was arrested in March 2023 on assault and harassment charges. He was convicted in December 2023. Marvel Studios terminated his contract following the conviction. The replacement plans for Phase Six involve Robert Downey Jr. returning as Doctor Doom instead of Kang functioning as the multiverse saga’s central antagonist. Quantumania’s specific Kang establishment was effectively erased from the franchise’s broader trajectory.
Is the Cassie Lang activism really decorative?
Yes. The political positioning is announced as character trait without being foundationally connected to her previous development or to the wider plot. The audience receives the activism as introduction marker instead of as real character growth. Remove the political signaling and Cassie functions identically in the wider plot. The activism doesn’t generate plot or affect Kang’s actions. It doesn’t change the Lang family dynamics in structural ways. The signaling is decoration applied to the character without structural foundation.
Why is MODOK considered a failure?
The character is designed as a giant floating head with miniature limbs and a face computer-generated to retain actor Corey Stoll’s features. The visual design produces an image that’s comedy without committing to either serious threat or comic relief. The character appears in multiple combat sequences without being integrated into either tonal tone. The audience response to MODOK was considerably negative across critical reviews and social media discussion. The character became one of the film’s most-mocked single elements.
How does this compare to the original Ant-Man?
The original Ant-Man (2015) was directed by Peyton Reed and worked as a heist-comedy with tonal commitment and modest scale. Quantumania is cosmic-scale epic with multiple major characters and computer-generated environments. The scale increase eliminated the qualities that had made the original Ant-Man successful. The character now works in tones the original film had avoided. The franchise scaling has consistently damaged the Ant-Man property instead of improving it.
Do I need to watch Ant-Man and the Wasp: Quantumania to follow the MCU?
Reluctantly. The film establishes (and immediately collapses) the wider Kang storyline that later Phase Five and Six productions would need to address. Watching the film provides context for understanding how the Kang storyline was supposed to develop. The film’s broader narrative contribution has been effectively erased by the later Doctor Doom replacement plans. Completists can watch once. Other viewers can safely skip and read summary information for context.
How did Ant-Man and the Wasp: Quantumania perform commercially?
Quantumania grossed approximately four hundred seventy-six million dollars worldwide on a two-hundred-million-dollar production budget. The financial performance was considerably below MCU expectations. The second-weekend drop was one of the largest in MCU history, indicating that audience word-of-mouth had immediately turned against the film. The commercial failure preceded the wider Phase Five commercial problems that have continued through later productions.
How does Ant-Man and the Wasp: Quantumania fit into MCU Phase Five?
Quantumania opened Phase Five and confirmed that the Phase Four problems extended directly into the new phase. Later Phase Five productions have continued the same patterns. Deadpool & Wolverine generated commercial success through legacy character appearances instead of through resolving Phase Five’s structural problems. Captain America: Brave New World and Thunderbolts have continued the pattern of decorative political signaling and weak storytelling. The MCU’s Phase Five remains in active crisis mode and Quantumania was the entry that established the phase’s trajectory.

About the Author
Richard Lowe, professional ghostwriter

Richard Lowe is a professional ghostwriter and author with 113+ books authored and 54+ ghostwritten. Before writing full time he spent 33 years in enterprise technology, including 20 years as Director of Computer Operations and Technical Services at Trader Joe's. He writes nonfiction, fiction and memoir, and works with executives and experts on books that build authority.

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