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Indiana Jones and the Dial of Destiny (2023) Review

Indiana Jones and the Dial of Destiny (2023) Review

TL;DR: Indiana Jones and the Dial of Destiny (2023) rates 1 out of 10 on the rewatch scale, and that’s generous. Three hundred and eighty-seven million dollars, a loss of a hundred and thirty-four million, and trash from the first frame to the last. There’s nothing in it worth defending, including the parts people try to defend.
Indiana Jones and the Dial of Destiny (2023)
1/10

An aging archaeology professor in 1969 New York is teaching students who don’t care, living alone in an apartment where the neighbors complain about his music, and being asked to retrieve a device Archimedes built.

The 1 is the floor and it’s charity. There’s no decision in this film, no jeopardy, no antagonist with a stake, and no reason for any scene to follow the one before it. Remove the title and the hat and nobody alive would sit through it.

The money is the clearest evidence. Roughly a quarter of the budget went on a rubber mask stretched over an eighty-year-old for twenty-five minutes of flashback, and the remaining three hundred million bought an itinerary. Nobody at any point asked what the film was about.

Watching Indiana Jones get led from country to country by a brass gadget felt like reading somebody’s expense report. I don’t think I’ve been this bored by a movie that cost this much, and I resent it, because the character deserved a real goodbye and Disney paid for a travel brochure instead.

Even the Premise Is Wasted

There was a premise available. Indy in a vest in a small apartment, banging on a wall to stop a neighbor’s stereo, walking to a job that’s been taken from him. The film raises it in about four minutes and then abandons it for good. His son is dead, his marriage has ended, the field he defined has moved on, and a former Nazi works for NASA and shakes hands with the president. Every one of those is dropped in as set dressing and none of it changes a single thing that happens afterward.

Ford is eighty and visibly exhausted, and the film has no idea what to do with either fact. It wants him weary in the apartment and spry on a rooftop within the same reel, so the performance is pulled in two directions and lands in neither. The result is a character with no condition at all. Every time the film establishes that Indy is finished, it puts him on a horse to prove he’s not, and after twenty minutes the audience stops believing anything the picture says about him.

Logan is the comparison Mangold invites, since he made it. That film committed absolutely to a diminished hero, took its rating and its grimness and its ending, and is the better picture for it. Here the same director had a franchise to protect and the protection is visible in every scene.

That’s what makes me angriest. Mangold had already shown he knew how to bury a hero with dignity, so what the hell happened here? Every time the franchise cleared its throat he flinched, and I’d have taken a slow, sad, eighty-year-old Indy over a rubber mask doing stunts any day.

For Writers

A late-life sequel has one real subject available. That’s the cost of the years between. Using the character’s age is the only thing this kind of story can do that the originals couldn’t. The failure mode is to establish the decline and then undo it for the audience’s comfort. Doing both means neither reads, because the audience can’t hold a man as diminished and undiminished in the same scene. Commit and pay for it. If your returning hero is old, he’s to be slower, and the plot has to be built so slowness matters. Otherwise the age is makeup.

The Train Sequence Is Not Good Either

The opening flashback runs about twenty-five minutes on a train in 1944 with a digitally de-aged Ford, and it’s the stretch defenders point to. It doesn’t survive a second look.

It also cost enormously. Post-production in the year to April 2023 alone came to seventy-nine million dollars, bringing the total to three hundred and eighty-seven million. That makes it one of the most expensive films ever made and one of the least eventful.

The de-aging never solves movement. Ford’s face is forty and his body is eighty, so the scene is cut into fragments to hide a physical performance that can’t match the mask. There’s no sustained action in it, only a rapid assembly of pieces engineered to conceal a problem.

Casting a younger actor for the 1944 material would have cost a fraction and looked better. I can only conclude somebody fell in love with the technology and forgot to check the page. Twenty-five minutes of a digital face bobbing around a train is the most expensive screensaver I’ve ever sat through.

There’s a structural problem with opening on it as well. The film front-loads a young Indy at full capacity before the story starts, then asks the audience to accept a slower man for two hours. The comparison is built in and the picture loses it in the first reel.

The Middle Has No Engine

After the train, the film becomes a series of chases through locations that are on screen because a globetrotting adventure requires locations. Tangier, the Aegean, a cave, a Sicilian hillside.

No decision anybody makes drives anything in the middle hour. Indy is told where to go, arrives, is chased, and receives the next instruction. The Antikythera mechanism is a plot token that reveals its next requirement whenever the film needs a new country. Two hours of screen time contain no choice with a consequence.

Compare it to Raiders, where every location follows from Indy working something out, and the object he chases has a specific and terrifying property the plot is arranged around. Here the dial does whatever the next scene requires. It behaves like a schedule with gears on it, and I spent the middle hour half expecting it to announce a boarding gate.

Mads Mikkelsen’s Voller is well cast and given nothing. He’s a Nazi rocket scientist working for NASA in 1969. That’s a real and appalling piece of history, and the film raises it and then uses him as a man in cars pointing guns. Wasting Mads Mikkelsen ought to be a crime. He’s the one person on screen who looks like he could frighten anybody, and the film hands him a car and a pistol and tells him to stand there. Phoebe Waller-Bridge is handed a rogue with a running commentary, a mode that requires the film around her to be light, in a picture about a man whose son is dead. Two tones, neither serving the other, and she’s stranded between them.

For Writers

A quest structure needs the protagonist to generate the next step. If information arrives on schedule instead of being earned, the audience stops watching a character and starts watching an itinerary. The diagnostic question for any scene in a middle act: what did the protagonist decide here, and what did it cost him? If the answers are nothing and nothing, the scene is transport. Your antagonist’s stated belief has to drive the plot too. Voller wants to correct history. That’s a real idea, and the film never lets that belief cause a single complication for the hero.

The Ending Throws Away Its Only Idea

The dial works. It opens a fissure in time and the aircraft flies through it into the siege of Syracuse in 212 BC, where Indy meets Archimedes.

Then Indy asks to stay. He’s a man with nothing left in 1969, standing in the ancient world he spent his life studying, and he says he wants to remain there and die there. It’s the one moment that suggests anybody involved had read their own first act. That scene is the only one I’d keep. Ford finally gets to play his age, the moment is sad and earned, and for about thirty seconds I remembered why this character ever mattered to me.

And the film takes it away. Helena punches him, drags him back, and he wakes in his apartment where his estranged wife arrives and the marriage is repaired in about ninety seconds. A film about a man with nothing ends by handing him everything off screen.

That retreat is the moment any defense of the film collapses. The picture stumbles into one real idea in its final ten minutes and then knocks its own hero unconscious to avoid having it. A film that discovers what it’s about and then refuses on the grounds of tone has earned nothing.

What It Cost Disney and Why

The film grossed three hundred and eighty-four million dollars worldwide against that three hundred and eighty-seven million budget. Filings later put Disney’s loss at a hundred and thirty-four million. It’s the third most expensive film ever made by some counts. It also opened badly on purpose. Disney premiered it at Cannes a month ahead of release, expecting acclaim, and got a rotten score that sat there for four weeks doing damage before the general reviews arrived.

The deeper miscalculation was about the audience. Crystal Skull had taken seven hundred and ninety million in 2008 on a hundred and eighty-five million budget, and that audience had already had its reunion. Fifteen more years is a long time to ask people to want the same thing again. Audiences scored it higher than critics, at eighty-eight percent against seventy. That’s the signature of people defending a purchase. Gods of Egypt at least had a design department and one committed performance. This has a de-aging invoice.

For Writers

Sequels arriving after long gaps are betting that the audience’s appetite is stored and not spent. Usually it was spent on the last one.

When the bet is that large, the work has to justify itself to somebody who has never seen the originals. This film can’t. It assumes affection it hasn’t earned within its own running time.

The narrower lesson: spend the money on the problem that matters. Nobody left this film complaining that the de-aging was insufficient. They left because the middle hour has no story in it.

Should you watch Dial of Destiny?

No. The 1 is for Ford asking to stay in Syracuse, and even that gets punched out of him. Everything else is three hundred and eighty-seven million dollars spent proving nobody in charge knew what the film was about, and it’s a disgrace, because Indiana Jones deserved a last chapter and got an itinerary with a hat on it. Watch Raiders again instead.

Frequently Asked Questions

What is Dial of Destiny about?
An aging Indiana Jones in 1969, retired against his will and estranged from his wife after his son’s death, is drawn into a chase for Archimedes’ Antikythera mechanism against a former Nazi rocket scientist now working for NASA.
How much did Dial of Destiny cost?
Three hundred and eighty-seven million dollars, including seventy-nine million in post-production in the year to April 2023. It grossed three hundred and eighty-four million worldwide, and filings later put Disney’s loss at a hundred and thirty-four million.
Does the de-aging work?
Better than expected on the face and never on the body. Ford’s face reads as forty and his movement reads as eighty, so the train sequence has to keep cutting around a physical performance the face can’t match.
Is the train sequence worth it?
No. It’s cut into fragments to hide a body that can’t match the de-aged face, so there’s no sustained action in it, only rapid assembly engineered to conceal a problem. It also cost a quarter of the budget.
What happens at the end of Indiana Jones and the Dial of Destiny?
The dial opens a fissure in time and the aircraft flies into the siege of Syracuse in 212 BC. Indy asks to stay and die there. That’s the correct ending for the story the first act built. He’s knocked out and dragged home instead.
Is Harrison Ford good in Indiana Jones and the Dial of Destiny?
He’s eighty and visibly exhausted, and the film has no idea what to do with either fact. It wants him weary in the apartment and spry on a rooftop in the same reel, so the performance is pulled in two directions and lands in neither.
Why did Indiana Jones and the Dial of Destiny fail commercially?
Disney premiered it at Cannes a month early expecting acclaim and got a rotten score that sat there doing damage. Underneath that, the audience that turned out for Crystal Skull in 2008 had already had its reunion fifteen years earlier.

About the Author
Richard Lowe, professional ghostwriter

Richard Lowe is a professional ghostwriter and author with 113+ books authored and 54+ ghostwritten. Before writing full time he spent 33 years in enterprise technology, including 20 years as Director of Computer Operations and Technical Services at Trader Joe's. He writes nonfiction, fiction and memoir, and works with executives and experts on books that build authority.

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Disclaimer

The views and opinions expressed in this blog post are solely those of Richard Lowe and are based on personal experience and research. This content is for informational purposes only and should not be construed as professional legal, financial, accounting, or business advice. Always consult with qualified professionals before making important business or legal decisions. Richard Lowe is not a lawyer, accountant, or licensed professional advisor, and this content does not establish any professional relationship.